Get friend list facebook api ios swift
One of the most effective ways to get new users to install your app is by enabling your users to share content from your app with their friends. With Dynamic Links, you can create a great user-to-user sharing experience: users who receive content recommendations from their friends can click a link and be taken directly to the shared content in your app, even if they have to go to the App Store or Google Play Store to install your app first. By combining the stickiness of user referrals and the persistence of Dynamic Links, you can create user-to-user sharing and referral features that bring in new users by drawing them directly to your app's content or serving promotions that mutually benefit the referrer and the referred. Now it's time to set up the links that users can send to their friends.SEE VIDEO BY TOPIC: xCode Swift 3.0 Tutorial: Facebook SDK(Login/Friend Invitation) Programmieren
SEE VIDEO BY TOPIC: Create Facebook friends list with Swift UI - Learn Swift UIContent:
- Invite Users to Your App
- User Friends
- How to Integrate Facebook API in Unity 3D
- Facebook API Now Requires Review for user_friends Permission
- Facebook friends list api for swift ios
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- Get Facebook friends list in Swift
- Tutorial: Get Facebook Friends using the Facebook SDK in Swift
- How to retrieve facebook user’s friendlist
- Friend List
Invite Users to Your App
Written by Oscar Salas November 23, Working with social networks inside a mobile app is very common nowadays. The recent versions of iOS have integrated to their SDK the capability to integrate social frameworks like Twitter, Facebook and the latest versions Vimeo.
There are many things that could be done with the Facebook framework. So first, let's define what is the Facebook graph API. The Graph API is the principal way to retrieve, post or delete data from the Facebook's social graph. For this blog I'll build a simple application with a table view that will show us two options.
One will allow us to post a new message in our Facebook wall, and the other one will retrieve our list of friends in a different tableview. The first step is to create a new xcode project with a Single View Application Template. Select iPhone as device family.
Click next and create the project. Now that we're inside the project lets create the interface that we'll use. Take a look at the sidebar that is at the left of your screen and click on the file that is named "Main. First, we'll drag a UIButton from the elements that are shown in the right-side bar at the bottom. Change the title of the button to "Facebook". Once you do this, add another element from the right-side bar named Table View Controller beside the controller that you already have.
The next step is to create the view controller file that will get the methods to handle our view that we just added. To connect your storyboard view, with this file go back to the storyboard and select the table view controller that we added and select the identity inspector in the right-side bar. The next step is to make some static cells in our table view. Select the table view inside our controller in the storyboard and select the Attribute inspector in the right side bar of the screen.
You should have something like this:. Click on the first cell, change the style to basic and rename the title of the cell to "Compose". Repeat the same steps on the second cell and rename it to "Get my friends".
Now that we have our two view controllers we will connect them. In order to connect to our table view controllers, we need to connect the Facebook button with the tableView by holding the ctrl key and clicking at the same time the button.
Hold the click plus the ctrl button and drag the line that appears into the table view controller. It will appear a popover with some options for Action Segue; select the "Push" option.
This will let us make the navigation between the two screens. At this point, if you run your application you will be able to change between screens.
You'll notice that the tableview will be in blank. We'll get to it in the next step. In order to display the two cells in our tableview and add them functionality we have to edit our FacebookGraphTableViewControlle.
Add the following code inside the file:. At this point we're able to run our app and see the main table with the two options. The first one will be available to compose a new Facebook message if the device has a Facebook account subscribed. For our next part, we're going to make the function so the app can connect with the graph API and retrieve a list of the user friends in a table view.
Before continuing with this we'll need to access to the Facebook developer site in order to set a new application that could connect with our iOS application. You'll be asked to sign in to Facebook. Once you sign in create a new application and name it Graph App Demo. It should look something like this:. For the next step go to the configurations and add a new platform that will be available with our app.
Click on the iOS option, you'll be returned to the configuration window. In the field that says "bundle id" set the same bundle id that is set on your xcode app. Save the changes and copy the Application ID that appears at the top, we'll use it later in our application. After this app registration, go back to xcode and add a new table view controller to the storyboard.
Set it up with one cell. Inside of the cell add an image view, an activity indicator, and a label. Set to the imageview a Tag number of in the attribute inspector.
Do the same with the activity indicator Tag: and with the label Tag: At this point you should have something like this:. After configuring this, it will be necessary to create another Objective-C file. Go back to the storyboard and associate the table that we created with the Objective-C file as we did it before. At this point we're almost over with the application. Our main method for the function that we want to execute is the "getFacebookFriends: FriendsCallbackSuccess success error: FriendsCallbackError error".
In order to get the data we need to send some permission and some parameters to the request. Once these are set, we'll receive the data and we will convert that data into a JSON. From this JSON we'll get an array containing all the data that we requested in the parameters from each user. After receiving each user as an object inside the array, we will generate a dictionary for each of them and store them in another array. This array will be sent in a success call.
For this we'll add the following code in. This part of the code is the visual interface that the user will be able to see with the name of his friends and their pictures. This data was sent previously within an array that we generated in the past table view controller. We fill the table with the dictionary that was created for each user.
Our final result should look similar to the screen below. There are many methods that could be executed using the graph API. Many applications like Spotify, Shazam, or games at the app store use this API so you can retrieve your friends, pictures, or other things from your Facebook account. This is a really useful tool to check which API calls are possible and which permissions you need to add.
Ernesto S. Ernesto is a full Native iOS software developer. Starting a new project For this blog I'll build a simple application with a table view that will show us two options. You should have something like this: Click on the first cell, change the style to basic and rename the title of the cell to "Compose".
It should look something like this: For the next step go to the configurations and add a new platform that will be available with our app. At this point you should have something like this: After configuring this, it will be necessary to create another Objective-C file.
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Welcome to the second part of this two-part Parse tutorial series that focuses on integrating both Facebook and Parse into your apps. The completed project from the first half is available here. The first requirement for your image wall is a data structure for the images and their respective comments. Name the class DataStore.
How to Integrate Facebook API in Unity 3D
You can have a look at the previous post for step-by-step guide. Here is an example of initializing a Graph API request that points to the me path with no parameters:. To avoid a lot of ugly code for parsing that dictionary, I highly recommend that we use the SwiftyJSON pod to make the process more smoothly. To get this, you need to ask for the email permission. Open LoginViewController and add email to the permission array:. Only those that already installed your app will be returned. If there are too many friends, Facebook only returns the first 25 results. The remaining friends can be accessed using the nextPageToken and prevPageToken.
Facebook API Now Requires Review for user_friends Permission
Iulian Tudosa. I hope it will be easy for you to follow the instructions in this tutorial. I tried to make things easier for you, that's why I included a lot of pictures that will help you understand better what you need to do. I want to ensure that you focus on coding your game, instead of losing time configuring APIs. Create an account and then select the Free version.
Caitlin W , November 28, Social features like friend invites or referral campaigns are one of the most overlooked game mechanics. Common questions: how much time does it take to implement them, and what results can you expect? An easy and free way to grow your user base is by asking existing users to invite their friends Friend invites.
Facebook friends list api for swift ios
Home About Us Contact Us. It seems like there isn't a way to show all of your friends which makes absolutely no sense to me, I thought that would be a big one and if I can get it to show all the friends, I want to be able to access their profile picture. Basically I am trying to make a collection view that is a list of my friends and their pictures. Starting from v2. Using the Graph API, you can get the list of friends that also use your app. You can not get the full friends list.
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Looking at the Facebook Developer API documentation yesterday, I noticed a subtle change in the permissions that they give to developers without review on the graph API. I doesn't take much to put together that this change is probably due to the impact of the Cambridge Analytica saga they are dealing with. Because that was different than what I recalled, I used the way back machine to check if they had made a change, and sure enough on March 21, it read:. That limitation of mutual app access was added back in or , it was not there when Facebook first released their API, which is what companies like Cambridge Analytica were able to use to get data on millions of people. This is similar to how Facebook handled that change in what friends are avaliable - older apps were apparently allowed to keep accessing all friends not just mutual app user friends after the changed the rules. Pete Freitag. Blog Consulting Products Contact Me.
You can retrieve user friends list in several ways. Using new graph api you can retrieve friend-list or you can call legacy api to retrieve friend-list. Can I get friendlist of any user using this method? Or only friendlist of user that using my app?
Get Facebook friends list in Swift
Using the Stream Controller add-on and the Presence add-on, you can create simple Friend Graphs as well as a Status message feed. The essential feature required to implement this is the Channel Group feature, which can also be thought of as a Subscribe Group. The first concept to understand is what a Channel Group does.
Tutorial: Get Facebook Friends using the Facebook SDK in Swift
How to retrieve facebook user’s friendlist